It switches to whichever weapon the player is using and will attack NPCs with their team set to "NEUTRAL" or "ENEMY." This is normally never seen during gameplay, though using noclip in the map 't2_trip' can let players skip the trigger that activates the ending cutscene and see the 'player' as a separate NPC. These can all be accessed by using the command "npc spawn "ĭata there include a dummied out 'test' NPC, a 'rocks' NPC (this may be used, but nobody would know it was an NPC without accessing the game's internal files), an interrogator droid ('interrogator'), 'seeker,' which spawns a floating mouse droid that fires DL-44 blasts at the player and player ally NPCs, different species of reborn cultists ('rebornchiss,' 'rebornrodian,' 'rebornweequay'), a Dark Side commando that dual wields DL-44s ('cultistcommando'), an Ugnaught ('ugnaught'), Mon Mothma ('monmothma'), Jan ('jan', left over from Jedi Outcast), Lando Calrissian ('lando'), a Tavion NPC using the old model ('tavion', also from Jedi Outcast), a Swamptrooper ('swamptrooper') and 'cultist_destroyer,' which uses the 'cultist_drain' model, and has odd behavior.Īn NPC copy of the player (normally reserved for cutscenes) can be spawned in game.
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